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About Me
Hi! I'm Ming — a game designer and technical problem solver with a background in mathematics, interactive systems, and 3D world-building.
I design games not to escape reality, but to redefine it. They are spaces where players can reframe complex challenges and exercise meaningful agency, gaining the clarity and confidence to reimagine new possibilities both in and beyond the game.
My goal is to craft experiences that change perspectives and inspire intentional action. Through evolving puzzles, intuitive systems, and resonant stories, I equip players with a renewed sense of purpose—one they can carry forward into their own lives and communities.

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